![]() ![]() If all NPC weapons are checked for filter use, then they will be displayed by the CT when the filter checkbox is checked.ĥ. ![]() If no weapons are checked for filter use, then all the weapons will be displayed in the CT when the filter checkbox is unchecked.Ĥ. No Filter checkbox will appear for ships. The CT list will have a check box just below the "yellow" offense icon in the CT. The button to indicate a weapon is to be used for a filtered CT list is located on the Weapon Details Window, upper right corner.Ģ. When you drop that character into the Combat Tracker these effects will be automatically added to them.Įxample of a written effect: (for a Space Marine's Power Armor )ġ. Cycle the Action cycler from "All" back to "All". Set up an effect and prefix it "Persistent " (without quotes)ģ. It has some basic information that will be useful, and a guide for the effects included in this ruleset.ġ. Please download the 40k Multiset for Fantasy Grounds 3.2.pdf file included below. If someone else wants to build a graphics extension, please do! I could use the help. Others themes will be released when I have the time. The theme this has been released with is my Dark Heresy theme. The copyright to those materials belongs to Games Workshop. Please do not post or ask for game content, library modules, adventure modules, etc. I have added support for more weapon qualities and finally the psychic system for Rogue Trader and up. To the Party Sheet are tabs for Cohesion and Subtlety. ![]() I have added support for vehicles, hordes/formations, and Rogue trader ships. The automation supports system pure games, or the ability to mix and match the rules and character types. With this ruleset you can play: Dark Hersey v1, Rogue Trader, Deathwatch, Black Crusade, Only War, or Dark Heresy v2. Hello! Releasing a new ruleset to play the line of 40k RPG's. ![]()
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